Scotland
Loss Condition
Stage II Escalation
Difficulty Levels
| Level | Name | Difficulty | Fear Deck | Effect |
|---|---|---|---|---|
| 1 | Trading Port | 3 | 10 (3/4/3) | After Setup, in Coastal lands, Explore Cards add 1 Town instead of 1 Explorer . "Coastal Lands" Invader cards do this for maximum 2 lands per board. |
| 2 | Seize Opportunity | 4 | 11 (4/4/3) | During Setup, add 1 City to land #2. Place "Coastal Lands" as the 3rd Stage II card, and move the two Stage II Cards above it up by one. (New Deck Order: 11-22-1-C2-33333, where C is the Stage II Coastal Lands Card.) |
| 3 | Chart the Coastline | 6 | 13 (4/5/4) | In Coastal lands, Build Cards affect lands without Invaders, so long as there is an adjacent City. |
| 4 | Ambition of a Minor Nation | 7 | 14 (5/5/4) | During Setup, replace the bottom Stage I Card with the bottom Stage III Card. (New Deck Order: 11-22-3-C2-3333)) |
| 5 | Runoff and Bilgewater | 8 | 15 (5/6/4) | After a Ravage Action adds BLIGHT to a Coastal Land, add 1 BLIGHT to that board's Ocean (without cascading). Treat the Ocean as a Coastal Wetland for this rule and for BLIGHT removal/movement. |
| 6 | Exports Fuel Inward Growth | 10 | 16 (6/6/4) | After the Ravage step, add 1 Town to each Inland land that matches a Ravage card and is within RANGE1 of Town/City. |
Strategy
General Strategy
None Yet!
Links to Strategy Guides
None Yet!