Might

Higher Complexity
Card art for Might

Replaces

Special Rule: Earth's Vitality

Innate Power

Fast speed — Fast

Earth Moves with Vigor and Might

Range: No Range Target: Yourself
1 Plant — 1 Plant
You may play an additional Power Card by paying 1 Energy plus its cost. (Its Elements apply for the rest of this Innate Power's thresholds.)

1 Sun 2 Earth — 1 Sun, 2 Earth
You do +1 Damage with each Damage-dealing Power you use this turn.

2 Plant 3 Earth — 2 Plant, 3 Earth
You do +1 Damage with each Damage-dealing Power you use this turn.

1 Sun 3 Plant — 1 Sun, 3 Plant
Gain a Power Card.

Details

Spirit
Vital Strength of the Earth
Set
Promo Pack 2,Feather and Flame
Complexity
Higher Complexity
Status
Active