Dahan Trade with the Invaders
Event Sections
Group Choice
Some seek knowledge, others are interested in tools and trade goods, still others simply curious. All hope to avoid violence, and the Invaders seem amenable - at least for now. You may:
IGNORE THEIR INTEREST
• Dahan do not participate in Ravages this turn.
DISPLAY YOUR WRATH AT THIS BETRAYAL
Cost: 2 Energy per player, aided by Fire.
• Each Spirit with Dahan in their lands Destroys 1 of them and generates 1 Fear.
CHANGE AND HELP THEM LEARN FROM THE ENEMY
Cost: 6 Energy per player, aided by Air.
• Dahan do not participate in Ravages this turn.
• Each Spirit Forgets a Power Card.
• From next turn on, each Dahan provides Defend 1 in its land. (There is a Reminder Card for this.)
IGNORE THEIR INTEREST
• Dahan do not participate in Ravages this turn.
DISPLAY YOUR WRATH AT THIS BETRAYAL
Cost: 2 Energy per player, aided by Fire.
• Each Spirit with Dahan in their lands Destroys 1 of them and generates 1 Fear.
CHANGE AND HELP THEM LEARN FROM THE ENEMY
Cost: 6 Energy per player, aided by Air.
• Dahan do not participate in Ravages this turn.
• Each Spirit Forgets a Power Card.
• From next turn on, each Dahan provides Defend 1 in its land. (There is a Reminder Card for this.)
Disease Outbreaks Shift
On Each Board: Push 1 Disease to the adjacent land with the most Invaders (min. 1).
Details
- Set
- Jagged Earth
- Status
- Active