New Species Spread
Event Sections
Group Choice
New plants and animals brought by the Invaders Damage the local ecology. You may:
LET THE INVASIVE SPECIES BLOOM
• For each board, discard the top Minor Power. If it is Fast, add 1 Blight to a land with Town/City.
• After resolving this card, return it to the Event Deck under the top 2 cards.
TRANSMUTE THE WORST OF THE SPECIES
Cost: 4 Energy per player. Aided by Moon.
• 1 Fear per player. On Each Board: Add 1 Beasts to a land with Town/City.
LET THE INVASIVE SPECIES BLOOM
• For each board, discard the top Minor Power. If it is Fast, add 1 Blight to a land with Town/City.
• After resolving this card, return it to the Event Deck under the top 2 cards.
TRANSMUTE THE WORST OF THE SPECIES
Cost: 4 Energy per player. Aided by Moon.
• 1 Fear per player. On Each Board: Add 1 Beasts to a land with Town/City.
Disease New Diseases
On half of the boards (rounding up), add 1 Disease to a land with both Dahan and Invaders. Do 2 Damage to Dahan there.
Dahan Offerings of Pattern and Dance
Each Spirit with at least 2 Dahan among all its lands gains 1 Energy.
Details
- Set
- Branch and Claw
- Status
- Active