Lightning's Swift Strike

Lightning's Swift Strike

Immense Aspect Opening by u/HunterIV4 Source ↗

A major-power-focused opening for the Immense aspect. Alternates G2 for the first two turns to build presence, then reclaims on turn 3 to pick up majors. From turn 4 onward, repeat the cycle aiming for 5 plays and two pairs of strong majors with good thresholds.

Turn:

Growth (Pick One)

1
Reclaim All Reclaim All + Gain Power Card Gain Power Card + Gain 1 Energy Gain 1 Energy
2
Add Presence at Range 2 2 Range Add Presence at Range 2 + Add Presence at Range 0 0 Range Add Presence at Range 0
3
Add Presence at Range 1 1 Range Add Presence at Range 1 + Gain 3 Energy Gain 3 Energy

Presence Tracks

Energy
1 Energy
1 Energy
1 Energy
2 Energy
2 Energy
2 Energy
3 Energy
3 Energy
4 Energy
4 Energy
4 Energy
4 Energy
5 Energy
5 Energy
Cards
2 Card Plays
2 Card Plays
3 Card Plays
3 Card Plays
4 Card Plays
4 Card Plays
5 Card Plays
5 Card Plays
6 Card Plays
6 Card Plays
Energy/turn: 2 Card Plays: 2 Reclaim-1: No

Cards (1 played of 2 plays)

Played

2
slow Shatter Homesteads
fireair

In Hand

0
slow Harbingers of the Lightning
fireair
1
fast Lightning's Boon
fireair
3
slow Raging Storm
fireairwater
2
slow Smite the Land with Fulmination
sunfireair

Innate Powers

slow THUNDERING DESTRUCTION Range 1
3 fire 2 air
Destroy 1 Town. need 2 fire, 1 air
4 fire 3 air
You may instead destroy 1 City. need 3 fire, 2 air
5 fire 4 air 1 water
Also, Destroy 1 Town / City. need 4 fire, 3 air, 1 water
5 fire 5 air 2 water
Also, Destroy 1 Town / City. need 4 fire, 4 air, 2 water

Turn Summary

0
Energy Pool
2
Energy/Turn
2
Card Plays
fire 1 air 1
Total Elements

Notes

G2: Place 2 presence, both from the energy track (top). Uncovers 2 energy/turn. Play Shatter Homesteads to destroy a town and generate fear early.