Unlock the Gates of Deepest Power
Major
- Cost
- 4
- Speed
-
fast - Target
- Any Spirit
- Elements
-







Effect
Target Spirit gains a Major Power by drawing 2 and keeping 1, without having to Forget another Power Card.
Threshold
2
2
2
2
2
2
2
2
— 2 Sun, 2 Moon, 2 Fire, 2 Air, 2 Water, 2 Earth, 2 Plant, 2 Animal:
Target Spirit may now play the Major Power they keep by paying half its cost (round up) OR by Forgetting it at the end of turn. It gains all elemental thresholds.
2
2
2
2
2
2
2
— 2 Sun, 2 Moon, 2 Fire, 2 Air, 2 Water, 2 Earth, 2 Plant, 2 Animal:Target Spirit may now play the Major Power they keep by paying half its cost (round up) OR by Forgetting it at the end of turn. It gains all elemental thresholds.
Details
- Set
- Branch and Claw
- Type
- Major
- Artist
- Joshua Wright
- Status
- Active