Devouring Teeth Lurk Underfoot

low Horizons of Spirit Island
Devouring Teeth Lurk Underfoot spirit panel

Devouring Teeth Lurk Underfoot

Growth (Pick One)

1
Reclaim All Reclaim All + Add Presence at Range 0 0 Range Add Presence at Range 0
2
Gain Power Card Gain Power Card + Add Presence at Range 1 1 Range Add Presence at Range 1
3
Add Presence at Range 2 2 Range Add Presence at Range 2 + Gain 3 Energy Gain 3 Energy

Presence

Energy
2 Energy
2
fire element
fire
3 Energy
3
4 Energy
4
animal element
animal
6 Energy
6
7 Energy
7
Cards
1 Card Plays
1
2 Card Plays
2
animal element
animal
fire element
fire
3 Card Plays
3
earth element
earth
4 Card Plays
4

Special Rules

TERRITORIAL AGGRESSION

Your Damage-Dealing Powers do +1 Damage.

(This adds +1 Damage total for the Power, even if the Power Damages multiple Invaders or "each Invader". It can boost Minor/Major Power Cards, too, not just your Uniques + Innate.)

Innate Powers

slow DEATH APPROACHES FROM BENEATH THE SURFACE
Speed slow | Range 1 Range | Target Any land with Invaders
1 fire
If you don't have Presence in target land, Gather 1 of your Presence. (This is required.)
2 fire 1 earth
1 Damage. (+1 for your "Territorial Aggression" Special Rule)
3 fire 1 earth
2 Damage.
4 fire 2 earth
2 Fear. 4 Damage.

Setup

Put 1 Presence on your starting board, in land #5.

You start with your 4 Unique Power Cards and 0 Energy.

Play Style

Likes being in the same lands as Invaders, so it can use Range 0 offensive and defensive Powers. The first of its Innate Power can give some mobility, if needed.

Has a poor Plays track and potent but expensive Unique Powers, so can be better at handling fewer large threats than lots of little ones.

Power Summary

5
offense
2
control
2
fear
1
defense
1
utility

Unique Power Cards

Suggested Cards

Lore

From the Spirit Panel

Long ago, the being which would become Devouring Teeth Lurk Underfood was a small, territorial Spirit of the sand-by-water. It waited patiently for small prey to approach, then frightened them towards its waiting maw; when fresh prey was scarce it would scavenge.

Most such Spirits stay tiny, but this one happened to take a bite out of Ember-Eyed Behemoth. It slowly grew larger and more mobile, slithering below the land's surface in a way impossible for normal animals.

It has learned to avoid conflict with the Dahan, who grew wise to its ways long ago, and has even formed a peace of sorts with them. The Invaders do not have that benefit.

High Synergy Cards

Type
Elements
Sort

Call to Ferocity
Call to Ferocity
slow 0 Minor sunfireearth
Provides: Fire, Earth
Desiccating Winds
Desiccating Winds
slow 1 Minor fireairearth
Provides: Fire, Earth
Drought
Drought
slow 1 Minor sunfireearth
Provides: Fire, Earth
Gold's Allure
Gold's Allure
slow 0 Minor fireearthanimal
Provides: Fire, Earth
Hazards Spread Across the Island
Hazards Spread Across the Island
fast 0 Minor fireairearthplant
Provides: Fire, Earth
Quicken the Earth's Struggles
Quicken the Earth's Struggles
fast 1 Minor moonfireearthanimal
Provides: Fire, Earth
Rites of the Land's Rejection
Rites of the Land's Rejection
fast 1 Minor moonfireearth
Provides: Fire, Earth
Rouse the Trees and Stones
Rouse the Trees and Stones
slow 1 Minor fireearthplant
Provides: Fire, Earth
Steam Vents
Steam Vents
fast 1 Minor fireairwaterearth
Provides: Fire, Earth
The Shore Seethes with Hatred
The Shore Seethes with Hatred
slow 1 Minor firewaterearthplant
Provides: Fire, Earth
Treacherous Waterways
Treacherous Waterways
fast 0 Minor firewaterearth
Provides: Fire, Earth
Unquenchable Flames
Unquenchable Flames
slow 1 Minor moonfireearth
Provides: Fire, Earth
Animated Wrackroot
Animated Wrackroot
slow 0 Minor moonfireplant
Provides: Fire
Blood Draws Predators
Blood Draws Predators
fast 1 Minor sunfirewateranimal
Provides: Fire
Call to Bloodshed
Call to Bloodshed
slow 1 Minor sunfireanimal
Provides: Fire
Call to Migrate
Call to Migrate
slow 1 Minor fireairanimal
Provides: Fire
Domesticated Animals Go Berserk
Domesticated Animals Go Berserk
fast 1 Minor moonfireanimal
Provides: Fire
Dry Wood Explodes in Smoldering Splinters
Dry Wood Explodes in Smoldering Splinters
slow 1 Minor fireairplant
Provides: Fire
Elusive Ambushes
Elusive Ambushes
fast 1 Minor sunfirewater
Provides: Fire
Fire in the Sky
Fire in the Sky
fast 1 Minor sunfireair
Provides: Fire
Fleshrot Fever
Fleshrot Fever
slow 1 Minor fireairwateranimal
Provides: Fire
Gift of Living Energy
Gift of Living Energy
fast 0 Minor sunfireplant
Provides: Fire
Inflame the Fires of Life
Inflame the Fires of Life
slow 1 Minor moonfireplantanimal
Provides: Fire
Land of Haunts and Embers
Land of Haunts and Embers
fast 0 Minor moonfireair
Provides: Fire
Lure of the Unknown
Lure of the Unknown
fast 0 Minor moonfireairplant
Provides: Fire
Poisoned Dew
Poisoned Dew
slow 1 Minor firewaterplant
Provides: Fire
Prowling Panthers
Prowling Panthers
slow 1 Minor moonfireanimal
Provides: Fire
Purifying Flame
Purifying Flame
slow 1 Minor sunfireairplant
Provides: Fire
Volcanic Eruption
Volcanic Eruption
slow 8 Major fireearth
Provides: Fire, Earth Threshold reachable (100%)
Forests of Living Obsidian
Forests of Living Obsidian
slow 4 Major sunfireearthplant
Provides: Fire, Earth Threshold reachable (94%)
Unearth a Beast of Wrathful Stone
Unearth a Beast of Wrathful Stone
fast 5 Major moonfireearthanimal
Provides: Fire, Earth Threshold reachable (94%)
Pent-Up Calamity
Pent-Up Calamity
fast 3 Major moonfireearthplantanimal
Provides: Fire, Earth Threshold reachable (90%)
Angry Bears
Angry Bears
slow 3 Major sunfireanimal
Provides: Fire Threshold reachable (100%)
Fire and Flood
Fire and Flood
slow 7 Major sunfirewater
Provides: Fire Threshold reachable (100%)
Rumbling Earthquakes
Rumbling Earthquakes
slow 6 Major fireearth
Provides: Fire, Earth Threshold reachable (75%)
Spill Bitterness Into the Earth
Spill Bitterness Into the Earth
fast 5 Major firewaterearth
Provides: Fire, Earth Threshold reachable (75%)
Plague Ships Sail to Distant Ports
Plague Ships Sail to Distant Ports
fast 4 Major fireairwateranimal
Provides: Fire Threshold reachable (92%)
Pyroclastic Flow
Pyroclastic Flow
fast 3 Major fireairearth
Provides: Fire, Earth Threshold reachable (71%)
Unleash a Torrent of the Self's Own Essence
Unleash a Torrent of the Self's Own Essence
fast 2 Major sunmoonfirewater
Provides: Fire Threshold reachable (90%)
Settle Into Hunting-Grounds
Settle Into Hunting-Grounds
fast 3 Major moonfireplantanimal
Provides: Fire Threshold reachable (80%)

Design & Extras

Spirit Spotlight