Fathomless Mud of the Swamp
low Horizons of Spirit Island
Fathomless Mud of the Swamp
Growth (Pick One)
Gain 2 Energy Presence
Special Rules
OFFER NO FIRM FOUNDATIONS
At your , Build actions add
instead of
/
.
Innate Powers
Setup
Put 2 on your starting board, in the lowest-numbered Wetland.
You start with your 4 Unique Powers and 0 Energy.
Play Style
Likes having where Invaders will Build, but may need to re-create those
after oozing outwards with its Innate Power. In smaller games, might be able to cut off the most Inland lands from Explore actions by Destroying Inland
/
and stopping new ones from being built.
Causes a fair bit of Fear, much of which represents unpleasantness, hardship, and disgust.
Power Summary
Unique Power Cards
Suggested Cards
Lore
From the Spirit Panel
The Island has many swampy deltas along its coasts. Some are fairly navigatable, while others are mazes of murky water, tangled trees, and land that isn't nearly so solid as it appears. Fathomless Mud of the Swamp is one of these latter sorts, with a penchant for spreading - it likes getting everywhere, slowly turning solid ground into muck and mire.Some Dahan villages have struck fruitful bargains with it: easy passage and useful plants in exchange for tasks more easily done by human hands. Most, however, will move on to new living-grounds years early should they notice the sodden signs of it moving into their area.
High Synergy Cards
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