Fathomless Mud of the Swamp

low Horizons of Spirit Island
Fathomless Mud of the Swamp spirit panel

Fathomless Mud of the Swamp

Growth (Pick One)

1
Reclaim All Reclaim All + Add Presence at Range 0 0 Range Add Presence at Range 0
2
Add Presence at Range 1 1 Range Add Presence at Range 1 + Add Presence at Range 1 1 Range Add Presence at Range 1
3
Gain Power Card Gain Power Card + Add Presence at Range 2 2 Range Add Presence at Range 2 + Gain 2 Energy Gain 2 Energy

Presence

Energy
1 Energy
1
plant element
plant
2 Energy
2
3 Energy
3
water element
water
4 Energy
4
5 Energy
5
Cards
1 Card Plays
1
2 Card Plays
2
earth element
earth
3 Card Plays
3
moon element
moon
4 Card Plays
4

Special Rules

OFFER NO FIRM FOUNDATIONS

At your Sacredsite, Build actions add Explorer instead of Town/City.

Innate Powers

slow SPREADING AND DREADFUL MIRE
Speed slow | Range sacredsite 1 Range | Target Any land with Invaders
1 water
Move 1 Presence from the origin Sacredsite to target land. (This is required.)
1 moon 2 water 1 earth
1 Fear. 1 Damage. Push 1 Dahan.
2 moon 3 water 2 earth
1 Fear. 1 Damage. Push 1 Dahan.
3 moon 4 water 3 earth 2 plant
2 Damage.

Setup

Put 2 Presence on your starting board, in the lowest-numbered Wetland.

You start with your 4 Unique Powers and 0 Energy.

Play Style

Likes having Sacredsite where Invaders will Build, but may need to re-create those Sacredsite after oozing outwards with its Innate Power. In smaller games, might be able to cut off the most Inland lands from Explore actions by Destroying Inland Town/City and stopping new ones from being built.

Causes a fair bit of Fear, much of which represents unpleasantness, hardship, and disgust.

Power Summary

3
offense
2
control
3
fear
3
defense
2
utility

Unique Power Cards

Suggested Cards

Lore

From the Spirit Panel

The Island has many swampy deltas along its coasts. Some are fairly navigatable, while others are mazes of murky water, tangled trees, and land that isn't nearly so solid as it appears. Fathomless Mud of the Swamp is one of these latter sorts, with a penchant for spreading - it likes getting everywhere, slowly turning solid ground into muck and mire.

Some Dahan villages have struck fruitful bargains with it: easy passage and useful plants in exchange for tasks more easily done by human hands. Most, however, will move on to new living-grounds years early should they notice the sodden signs of it moving into their area.

High Synergy Cards

Type
Elements
Sort

Gift of Power
Gift of Power
slow 0 Minor moonwaterearthplant
Provides: Water, Moon, Earth, Plant
Infested Aquifers
Infested Aquifers
slow 1 Minor moonwaterearthanimal
Provides: Water, Moon, Earth
Pull Beneath the Hungry Earth
Pull Beneath the Hungry Earth
slow 1 Minor moonwaterearth
Provides: Water, Moon, Earth
Sucking Ooze
Sucking Ooze
fast 0 Minor moonwaterearth
Provides: Water, Moon, Earth
Roiling Bog and Snagging Thorn
Roiling Bog and Snagging Thorn
fast 0 Minor moonfirewaterplant
Provides: Water, Moon, Plant
Thriving Chokefungus
Thriving Chokefungus
slow 1 Minor moonwaterplant
Provides: Water, Moon, Plant
Call of the Dahan Ways
Call of the Dahan Ways
slow 1 Minor moonwateranimal
Provides: Water, Moon
Cycles of Time and Tide
Cycles of Time and Tide
fast 1 Minor sunmoonwater
Provides: Water, Moon
Entrancing Apparitions
Entrancing Apparitions
fast 1 Minor moonairwater
Provides: Water, Moon
Sunset's Fire Flows Across the Land
Sunset's Fire Flows Across the Land
slow 1 Minor sunmoonfirewater
Provides: Water, Moon
Terror Turns to Madness
Terror Turns to Madness
slow 0 Minor moonairwater
Provides: Water, Moon
Twilight Fog Brings Madness
Twilight Fog Brings Madness
slow 0 Minor sunmoonairwater
Provides: Water, Moon
Uncanny Melting
Uncanny Melting
slow 1 Minor sunmoonwater
Provides: Water, Moon
Call to Trade
Call to Trade
fast 1 Minor airwaterearthplant
Provides: Water, Earth, Plant
Renewing Rain
Renewing Rain
slow 1 Minor waterearthplant
Provides: Water, Earth, Plant
The Shore Seethes with Hatred
The Shore Seethes with Hatred
slow 1 Minor firewaterearthplant
Provides: Water, Earth, Plant
Encompassing Ward
Encompassing Ward
fast 1 Minor sunwaterearth
Provides: Water, Earth
Mesmerized Tranquility
Mesmerized Tranquility
fast 0 Minor waterearthanimal
Provides: Water, Earth
Sky Stretches to Shore
Sky Stretches to Shore
fast 1 Minor sunairwaterearth
Provides: Water, Earth
Steam Vents
Steam Vents
fast 1 Minor fireairwaterearth
Provides: Water, Earth
Strong and Constant Currents
Strong and Constant Currents
fast 0 Minor sunwaterearth
Provides: Water, Earth
Treacherous Waterways
Treacherous Waterways
fast 0 Minor firewaterearth
Provides: Water, Earth
Call to Tend
Call to Tend
slow 1 Minor waterplantanimal
Provides: Water, Plant
Flow Downriver, Blow Downwind
Flow Downriver, Blow Downwind
slow 0 Minor airwaterplant
Provides: Water, Plant
Like Calls to Like
Like Calls to Like
slow 1 Minor sunwaterplant
Provides: Water, Plant
Poisoned Dew
Poisoned Dew
slow 1 Minor firewaterplant
Provides: Water, Plant
Song of Sanctity
Song of Sanctity
slow 1 Minor sunwaterplant
Provides: Water, Plant
Teeming Rivers
Teeming Rivers
slow 1 Minor sunwaterplantanimal
Provides: Water, Plant
Dream of the Untouched Land
Dream of the Untouched Land
fast 6 Major moonwaterearthplantanimal
Provides: Water, Moon, Earth, Plant Threshold reachable (100%)
Melt Earth Into Quicksand
Melt Earth Into Quicksand
fast 4 Major moonwaterearth
Provides: Water, Moon, Earth Threshold reachable (100%)
Cast Down Into the Briny Deep
Cast Down Into the Briny Deep
slow 9 Major sunmoonwaterearth
Provides: Water, Moon, Earth Threshold reachable (88%)
Bargain of Coursing Paths
Bargain of Coursing Paths
fast 2 Major moonairwaterearth
Provides: Water, Moon, Earth Threshold reachable (79%)
Transform to a Murderous Darkness
Transform to a Murderous Darkness
slow 6 Major moonfireairwaterplant
Provides: Water, Moon, Plant Threshold reachable (86%)
Transformative Sacrifice
Transformative Sacrifice
fast 3 Major moonfirewaterplant
Provides: Water, Moon, Plant Threshold reachable (79%)
Ravaged Undergrowth Slithers Back to Life
Ravaged Undergrowth Slithers Back to Life
slow 3 Major waterplantanimal
Provides: Water, Plant Threshold reachable (100%)
Smothering Infestation
Smothering Infestation
slow 3 Major waterplant
Provides: Water, Plant Threshold reachable (100%)
Spill Bitterness Into the Earth
Spill Bitterness Into the Earth
fast 5 Major firewaterearth
Provides: Water, Earth Threshold reachable (75%)
Bargains of Power and Protection
Bargains of Power and Protection
fast 2 Major sunwaterearthanimal
Provides: Water, Earth Threshold reachable (71%)
Flow like Water, Reach like Air
Flow like Water, Reach like Air
fast 2 Major airwater
Provides: Water Threshold reachable (88%)
Plague Ships Sail to Distant Ports
Plague Ships Sail to Distant Ports
fast 4 Major fireairwateranimal
Provides: Water Threshold reachable (83%)